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17 Game Reviews

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Awesome Stuff Here!

This game was fun, though at times can be a little annoying, but those annoyances are very small at most.

Like the others said, the game allows for people to get all of the pixels needed to progress. It just takes time and patience. Though I do have to admit that some of the pixels can be a pain to get, but that can be considered a good thing as well.

The one small problem I had was that I saw no explanation of controls. I had to scramble around the keyboard here and there to find some of them. However, if there was an explanation and I missed it, then that was my fault.

I like the fact how the player gets a new evolution here and there when the requirements are met. That alone kept me playing to see what was going to be next.

Graphics were awesome. 8-bit style all the way :)

And of course, the music and sound FX fits the game nicely :)

Overall, a nice platformer to play and definitely worthwhile to get through the whole game. Keep up the good work, Evil-Dog :)

I love this game

I barely made it past the final boss, but I did it!

Enough of my gloating. This game rocks! It has the right mix of simple game play, but it still challenging enough to keep the player going. A great piece of work.

Fave'd and top rated.

Very cool

I liked this flash game. I saw no problems with it as far as playing. The game flowed smoothly with no lag whatsoever.

I read some of the reviews on here. There are no glitches as far as I can tell. The game is just overall hard is all. I guess now and days people are not used to getting their ass kicked in a video game.

Again, overall good flash. 5/5, 10/10, and fav'd. You should consider making another one, D-Sun, with more levels and different enemies :)

Cool maker that needs work

This was pretty cool as far as Madness scene makers go. Just a couple of suggestions:

1. Some of the parts overlap each other regardless of when the said parts were put in the scene. You should consider an option or function that allows new parts to overlap old parts in the scene.

2. Put in some Madness-themed music. Sure, Eye of the Tiger is cool, but it doesn't feel like Madness.

3. Try putting the parts in drop-open menus to reduce the amount of cludder they can produce. It's kinda hard to make a scene when there's little to no room.

4. Make delete/undo/redo/new scene options so people can easily fix mistakes they make.

5. Make the parts rotatable to make making scenes easier.

Add these options and you'll do great!

buckykatt123 responds:

thanks i just dont know how to do many of those things but ill figure out but thanks
but if you think about it can you give me a link on how to flip and rotate things please

Needs work

Some of the puzzle pieces don't fit together which makes it impossible to complete.

You should also consider putting in an auto-snap function into your game, so this way the player doesn't have to worry about having to twiddle with parts that are already in the correct area.

Other than that, this was ok.

Not really helpful

Well, there are a couple of problems with the flash, such as not being able to use the previous button, as it does not exist. Plus, Clock Crew type drawings are simple enough to draw. I assumed this would be a tutorial on how to animate them, not just draw them.

An animation tutorial would be a good idea, and so would having previous button. Other than that, this wasn't great.

Okay, but needs work

The animations are very well done here, but I think that some of the rules conflict with each other, thus making it hard, even impossible to win. It's a very simple, fun game that needs some minor fixes is all.

I would consider making different levels, if you have not done so already, and reduce some of the bubble's numbers so that players can get a feel for the game. Try an arcade approach, such as giving a certain amount of lives to start out with and allow the player to earn lives through high scores. Some speed/difficulty settings would also be nice, such as easy/slow, normal, and hard/fast.

Again, this isn't a bad game. It just needs some work is all :) Good job for a game.

Great Game!

This is a good flash game that has the Madness spirit in mind. Great graphics and simple gameplay make this fun to play. I enjoyed the music and I also enjoyed seeing some of the original main Madness characters from previous Madness episodes. The number of Madness related-stuff in here is overwhelming.

Though there are some minor problems that kind of make the game feel some-what boring.

First off, you only get one weapon! I was hoping to get a katana or magnum, or even pick up an assault rifle from one of the Victims! Plus, why does Hank have infinite ammo? In all of the Madness flashes I have seen, the characters are constantly picking up weapons due to the last gun they had running out of ammo. Having infinite ammo makes the game's difficulty go way-down, as all you have to do is hold down A the whole time.

Second, the game is rather short, and the enemies seem few in number. In most Madness flashes I see dozens at a time trying to kill the protaganist. I think there were less than 50 enemies during the game.

If you decide to update the game or want to make a sequel, I would do this:

1. Allow player to pick up weapons.

2. Player has Finite ammo, and must find more or another weapon. Blunt weapons should break after so many uses.

3. More enemies! Also allow for different enemies. The Agent Victims are cool, but killing just them gets a bit bland. I know there's a couple Zombies here and there, but it would be cool if you had to destroy a horde of them!

4. More levels and bosses would be nice. I think a fight with The Savior would be badass!

Again, this game is cool, but just has some minor flaws which keep it from making it awesome. Can't wait for Madness '09!

This should be in Castle Crashers!

This is one of the most challenging flash games out there! I'm surprised this wasn't included with All you can Quaff. Definetly worth playing! It was overall fun, and a sequel would be pretty cool to play.

I wish the level up sequence could be used in Castle Crashers, as it feels cool when you level up in this game, like you're "acsending".

Is the last "knight" available in Castle Crashers? I think "he" would make a nice addition to the already huge CC roster.

Again, great job! 5/5

Great game!

Probably one of the best Flash games out there. It's a great way to kill time.

However, the last battle of Hank has a bug now. the Henchmen now act a bit odd and don't seem to put up as much of a fight as before. They continue to get stuck on the map and can't move until you strike them. It's not a huge issue, but it might be something you might want to look in.

Other than that, still a nice game!

Nothin much to say. Some of you know who I am, others do not.

Age 36, Male

Raven

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Orlando, FL

Joined on 7/4/07

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